Forsaken: The Edge of Everything
Spirits measure power by Rank much the way Werewolves measure power through Primal Urge.
Rank dictates a spirit’s respect in the Hisil, the limits of its traits, how many Attribute Dots it receives at character creation, and its maximum Essence.
- All attempts to forcibly bind a spirit take a penalty equal to the spirit’s Rank.
- At Rank 5 or above, a spirit becomes too powerful to accurately quantify or roll dice against
- Trait limits refer to permanent dots, not temporary boosts
|Rank||Power level||Trait limits||Attribute dots||Max Ess|
|5||Minor Gods/Incarnae (Major cities)||15||36-45||50|
|6||Lesser Gods/Incarnae (Watershed technologies)|
|7||Greater gods/Incarnae (Major countries, universal concepts)|
|8||Lesser Celestines (The planets, the asteroid belt)|
|9||Greater Celestines (Gaia, Helios)|
|10||Beyond conception (Fate, dreams, order, chaos, entropy)|
When dealing with spirits, werewolves are considered to have an honorary rank based determined by adding up all their renown.
This dictates the relative respect a werewolf should show a spirit, and vice-versa. Furthermore, a werewolf can use Chiminage to coax a spirit of equal or lesser rank to teach a gift.
|Total Renown||Honorary Rank|