Forsaken: The Edge of Everything
Tribe: Iminir – The Storm Lords
|Strength: 4||Intelligence: 2||Presence: 3|
|Dexterity: 3||Wits: 2||Manipulation: 2|
|Stamina: 2||Resolve: 2||Composure: 2|
Craft (Mechanical): 2
Drive (Motorcycle): 2 + 2 Specialties
Weaponry (Knife): 3 +2 Specialties
Status -Ukiah: 1
Knife Fighting: 4
Striking Looks: 2
Stunt Driver: 3
- Alpha -
|Sense Guilt||INT + Empathy + Honor VS Res + PU||Rage 107|
|Alpha’s Aura||Composure + Intimidation + Honor VS Resolve + PU||Rage 107|
- Dominance -
|Luna’s Dictum||Presence + Intimidation + Glory||Page 109|
- Father Wolf -
|Wolf-Blood’s Lure||No roll||Page 115|
|Savage Rending||No Roll||Page 115|
- Honor -
|Instant Measure||Wits + Comp + Honor||SotM 102|
- Weather -
|Call the Breeze||Manipulation + Occult||Page 146|
|Deluge||Manipulation + Survival + Honor||Page 146|
Primal Urge: 2
|Glock 9mm||Dam 2B/L||Range 20/40/80||Rate 4||Clip 18|
|Trench Knife||Dam 1B/L||*Special rule may use brass knuckle portion as a brawling weapon.|
*Harley-Davidson Dyna Superglide: Dur 2, Size 7, Struc 9, Acl 30 mph/turn, Safe Spd, 70mph Max spd 120 mph, Handling 4, Occupants 2
Devlin has always been a kid with significant potential, but no direction. He changed at an early age, and despite being inducted into his tribe he was offered little by way of leadership. He was aimless and somewhat despondent through much of his teen years. So when duty called, he happily answered by signing up with the armed services, in the hopes of being able to bring the fight to the bad guys. Instead, what he found was a force which he personally felt was unlawfully occupying a sovereign nation’s soil, and a great deal of frustration. When his tour came to an end he was discharged, and thanked his lucky stars as he double-birdied the JAG on the way out.
Arriving home, he discovered that his father Ben had passed away, and left Devlin his entire empire (such as it was.) His mother tried to help him cope with it, however she is a busy woman and has never had time to babysit Devlin through anything. Meanwhile, his father had always been his heart and soul. Instilling in Devlin a love for independence and freedom.
The open road: caught between the land below and the endless sky, the wind embracing you; you become one with the world, you become as much a part of it as it is of you. That has always been Deviln’s hunt. From his soul, to the bike, to the road. What else is there, if not the ride?
Hard row to hoe all by yourself…
To Devlin, the tenet of Winter Wolf is as necessary as breathing and as vital as fresh water. While it may be true that most Storm Lords hate weakness, for him it has always been that he senses his own weakness at his periphery, haunting him; and he must do everything in his power to keep it at bay. When an elder wolf appeared in his back yard one fateful night, he commanded the boy to take the oath of the moon and Devlin did. Then he offered the boy a chance at joining the Storm Lords due to the legacy of his blood, and Devlin said nothing. The old wolf sent the boy on his trial knowing that the pup faced certain death, and Devlin said nothing. In the heart of the woods the pup found a bitter and cruel spirit who knew of his weakness and demanded a human heart in exchange for the relic that would complete his trial. Devlin said nothing. The boy considered this challenge for hours. He knew what it was all about; he was being confronted with his weakness, the great big soft heart he had inherited from his father. He knew what he had to do. He took the war form, and with his jagged claws he carved open his own chest and ripped out his still beating heart; offering it to the spirit before collapsing.
Days later the pup emerged from the woods and sought out the elder wolf. He tossed the relic at the elder’s feet, spitting curses. Since that day, not a single Storm Lord has bothered with him, but he has none the less been every bit an Iminir and walked the path of Skolis-Ur every day
What’s done in the dark will be brought to the light.
The light that the half moon projects on the world is the light which guides Devlin, as he is able to see the benefit of the darkness and the light, the good and the bad. Rather than play the role of judge and jury, Devlin instead prefers to keep his distance, and gather as much information as possible before acting. His style of leadership is very hands-off, assuming that his pack is already expert at their specific jobs. Instead, he prefers to act as a path finder, helping to guide them through whichever method offers the least resistance and the most options for the skills the pack brings to bear. He sees everyone else as prejudiced by their affinity for the light or the dark, but to Devlin it makes no difference: only the ends matter and the means are all subjective (within reason.)
As an Uratha apart, Devlin has proven to be a man of extremes, capable of acts of great nobility or violence, and noted for how quickly he can switch between the two. He has always had difficulty accepting the world in the shades of gray most people seem to thrive in, and has adopted an ambivalent facade to deal with it. However, stark intensity always waits beneath the surface like a cloud pooling stray ions, threatening to become a storm. After all, his mother named him after the Gaelic word for “ferocity” and she was not wrong.